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SimpleRaycaster

A simple raycaster that allows to easily get items from the scene using the mouse and touch events.

Implements​

Properties​

components​

components: Components

The components instance to which this Raycaster belongs.


enabled​

enabled: boolean = true

Component.enabled


mouse​

readonly mouse: Mouse

The position of the mouse in the screen.


onDisposed​

readonly onDisposed: Event<unknown>

Disposable.onDisposed

Implementation of​

Disposable . onDisposed


three​

readonly three: Raycaster

A reference to the Three.js Raycaster instance. This is used for raycasting operations.


world​

world: World

A reference to the world instance to which this Raycaster belongs. This is used to access the camera and meshes.

Methods​

castRay()​

castRay(data?): Promise<null | Intersection<Object3D<Object3DEventMap>>>

Throws a ray from the camera to the mouse or touch event point and returns the first item found. This also takes into account the clipping planes used by the renderer.

Parameters​

ParameterType
data?object
data.items?Object3D<Object3DEventMap>[]
data.position?Vector2
data.snappingClasses?SnappingClass[]

Returns​

Promise<null | Intersection<Object3D<Object3DEventMap>>>


castRayFromVector()​

castRayFromVector(origin, direction, items): null | Intersection<Object3D<Object3DEventMap>>

Casts a ray from a given origin in a given direction and returns the first item found. This method also takes into account the clipping planes used by the renderer.

Parameters​

ParameterTypeDescription
originVector3The origin of the ray.
directionVector3The direction of the ray.
itemsMesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>[]The meshes to query. If not provided, it will query all the meshes stored in World.meshes.

Returns​

null | Intersection<Object3D<Object3DEventMap>>

The first intersection found or null if no intersection was found.


dispose()​

dispose(): void

Disposable.dispose

Returns​

void

Implementation of​

Disposable . dispose